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  1. Ursina Engine

    Make Any Type of Game 2D games, 3D games, applications, visualizations, you can make anything you want with ursina. Iterate Faster • Reload code/textures/models while in-game • …

  2. ursina engine download

    The development version of ursina can sometimes have fixes and changes that are not in the stable PyPI version. However, keep in mind that things *could* break.

  3. Documentation - ursina engine

    • Snapshot Interpolation • Server Side Lag Compensation • Client Side Prediction • References • ~~ Introduction to Ursina Networking ~~ • Limitations • Basics • Samples F.A.Q. Build and …

  4. Introduction Tutorial - ursina engine

    It means something like 'from ursina import all'. It's also possible to import parts of the engine like this: copy from ursina.prefabs import Button Or import something that's not included by …

  5. Collision - ursina engine

    Check if a entity (with a collider) intersects other entities with colliders. from ursina import * app = Ursina () player = Entity (model = 'cube', color =color.orange, collider = 'box', origin_ y =-. 5) …

  6. Samples - ursina engine

    Samples Single File Tic Tac Toe Inventory Pong Minecraft Clone Rubik's Cube Clicker Game Platformer FPS Column Graph Projects Value of Life Castaway Protein Visualization

  7. ursina engine samples

    Entity Basics What is an Entity? An entity is a thing in the world, and is the "god class" in ursina. It's like a GameObject in Unity or an Actor in Unreal. It can have a position, rotation, and scale. …

  8. ursina engine build and release

    Package ursina application for Windows 10. Provided with project folder path, creates a build folder where it copies python and project's dependent packages. Requires a main.py file. …

  9. Platformer Tutorial - ursina engine

    Start by importing ursina and creating a window. copy from ursina import * app = Ursina () Using the built in platformer controller A simple way to get stared is to use the built in platformer …

  10. inventory_tutorial - ursina engine

    ``` from ursina import * class Inventory (Entity): def __init__ (self): super ().__init__ ( parent = camera.ui, model = 'quad', scale = (.5, .8), origin = (-.5, .5), position = (-.3,.4), texture = …