While there still aren’t enough homes in the U.S. for everyone who would want to own one, that isn’t going to help builders, says Evercore analyst Stephen Kim.
Grow a Garden took on a life of its own. Probably the best metric that captures the effect it had on Roblox's second-quarter growth is the total hours spent on the platform. This totaled 27.4 billion ...
On a net-income basis, Roblox is still losing considerable money. In Q3, the company had a net loss of $257 million, which was worse than its net loss of $240 million in the same quarter of last year.
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