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// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID! // [x] Renderer: Desktop GL only: Support for large meshes (64k+ ...
Cannot use features in the wxGL library (wxGLContext, wxGLCanvas, etc) of WxWidgets when using manifests mode with CMake. cmake_minimum_required (VERSION 3.28) set ...