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This studio course explores the area of advanced motion graphics and animation. The course is designed to move beyond the basics and focus on storytelling, narrative, acquiring technical skills and ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...
Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
The film discusses the evolution of graphic design through computer technology, highlighting how computers enhance the efficiency and creativity of graphic artists. It contrasts traditional graphic ...
With 25 years of hindsight, Jurassic Park marks a pivotal point in the history of visual effects in film. It came 11 years after 1982’s Star Trek II: The Wrath of Khan debuted computer-generated ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash two ...
His work at Bell Labs in the 1960s laid the groundwork for today’s computer-generated imagery in film and on TV. By Cade Metz Ken Knowlton, an engineer, computer scientist and artist who helped ...
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