We’re in a major technological revolution where artificial intelligence, gaming, and virtual reality are allowing us to create and enter totally new spaces and have new experiences there. In these ...
GM's new virtual reality assembly center has already identified and fixed 494 issues without first touching a vehicle. GM has 'virtually' hosted six major build events this year with manufacturing ...
Porsche is taking electric vehicle development to a new level—literally blending the real and virtual worlds. For its ...
Viverse, the open computing platform for virtual worlds from HTC Corp., today announced the release of a suite of tools that will give creators the ability to build and share immersive multiplayer ...
“By advancing infrastructure and creating metaversal experiences, Improbable is not only shaping the vision of virtual societies but also providing the tools and insights for others to innovate and ...
A Royal Air Force officer suggested that victory in future wars may go to the side that puts its tactics to the test in ...
The blending of real and virtual environments could make 2026 the year gaming truly becomes a lifestyle. Social hubs, digital concerts, and hybrid tournaments will attract both casual and competitive ...
Riyadh: The Saudi Film Commission (SFC), one of 11 sector-specific commissions of the Saudi Ministry of Culture, unveiled a ...
Review of The Anxious Generation: How The Great Rewiring of Childhood Is Causing An Epidemic of Mental Illness by Jonathan Haidt. Penguin Press. Reports of depression, anxiety, and self-harm among pre ...
Second Life turns 20: metaverse lessons for Apple, Meta, and Roblox from the pioneering virtual world Second Life, the pioneering virtual world, turns 20 years old. Its story reveals lessons for Apple ...
Don Heider is executive director of the Markkula Center for Applied Ethics at Santa Clara University. Views are his own. Dignity often describes the idea that every human has inherent worth and ...