A senior administrator at RPI's Center of Excellence in Digital Game Development played a key role in making the ...
The sequel to Squanch Games' detestable FPS demonstrates significant improvement, though its biggest features remain its weakest. Eurogamer's review.
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
The ‘Pirates of the Caribbean’ filmmaker is back after nearly a decade, and is ready to skewer how technology has taken over ...
With no-code workflows and streamlined data pipelines, Unity aims to simplify how firms build, share, and scale interactive ...
Creative Bloq on MSN
How Nyamakop built Relooted’s heist gameplay by learning from Teardown
Making a political game still needs to be fun to play.
Screen Rant on MSN
Why Good Luck, Have Fun, Don't Die ended Gore Verbinski's 10-year directing hiatus
Gore Verbinski and the Good Luck, Have Fun, Don't Die cast talk the sci-fi action comedy, ending his directorial hiatus and AI dangers.
Gore Verbinski, the Hollywood movie director known for the likes of Pirates of the Caribbean, The Ring, and The Lone Ranger, has stated that the use of Unreal Engine in for making visual effects in ...
A judge is questioning whether Epic Games and Google are settling their long-running antitrust fight partly because of a previously unannounced partnership involving the Unreal Engine, Fortnite, and ...
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
The PS2 was an incredible time in the video game world, and here are 8 PS2 games that took huge creative risks no major studio would greenlight today.
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