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Blender tutorial - Make cartoon cupcake using Geometry Nodes and procedural materials #oe287
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
A major security vulnerability affecting Unity engine versions dating back to 2017 has triggered emergency patches across the gaming industry on October 3, with both indie and AAA developers rushing ...
James Edward Daniels was mistakenly released on Saturday. A double murder suspect who was mistakenly released from a Florida jail is now in custody following a dayslong manhunt, authorities said ...
The entire logic lies in the TerrainGenerator script. During the initialization of the script, Mesh, MeshFilter, and MeshRenderer components are created and set up. To support larger mesh sizes, the ...
Abstract: This paper introduces two different approaches to create programmatic models of the large intestine in Unity. The final goal is to allow us the development of simulators for the training of ...
Abstract: In recent years, the progress of indoor navigation systems has become more prevalent. This research illustrates a implementation of an indoor path navigation system, that uses Unity3D’s ...
* Or manually get the demo-assets(server) Download demo-assets(server): https://github.com/kbengine/kbengine_demos_assets/releases/latest unzip and copy to "kbengine ...
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