The final failure of Project Sigil marks the end of a business delusion that cost Wizards of the Coast, and Dungeons & ...
Konami rejected The Wachowskis' request for Hideo Kojima to develop a Matrix video game in 1999, prioritizing Metal Gear ...
Business Intelligence | From W.D. Strategies on MSN

What CEOs Can Learn from Airline Pilots About Decision Fatigue

Pilots and CEOs both face high-stakes decisions throughout their workday, yet the aviation industry has developed ...
Joe Pantoliano sent Warner Bros. an $8000 invoice after getting liposuction for The Matrix, which he described as 'research ...
In 2025, embedded analytics remains central to how organizations operationalize data and generate measurable ROI from ...
A distinctly rough charm, memorable character designs and convoluted meta-narratives: The works by video game director Hideo Kojima and those by film directors Lana and Lilly Wachowski have a lot in ...
European governments are turning towards open standards alternatives to end-to end encrypted messaging and collaboration ...
Today’s world — more than anytime I can remember — is chock full of change, most of it unpleasant and frightening.
The creators of the Matrix wanted Hideo Kojima to make a game in their universe. Standing in the way was Konami, which firmly ...
In an exclusive interview, LAFD Deputy Chief Richard Fields told 7 On Your Side Investigates the plan he helped craft for the ...
In a revelation that has reignited discussion among gaming fans, former Konami vice president Christopher Bergstresser has ...
Brandon Williamson similarly sits with two years and 139 days of service time, so there’s a chance he qualifies as a Super ...