Abstract: Gamification is the use of game design elements in non-game settings to engage participants and encourage desired behaviors. It has been identified as a promising technique to improve ...
Could computers ever learn more like humans do, without relying on artificial intelligence (AI) systems that must undergo ...
The degree to which someone trusts the information depicted in a chart can depend on their assumptions about who made the ...
Abstract: Inspired by data comics, this paper introduces a novel format for reporting controlled studies in the domain of human-computer interaction (HCI). While many studies in HCI follow similar ...
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