Creative Bloq on MSN
Heart Machine's new game ditches Unreal 5’s latest tools for hand-drawn art
Having broken out a decade with pixel art hit Hyper Light Drifter, indie developer Heart Machine's subsequent games leaped ...
Two years ago, Cartoon Brew interviewed Praxinos, a French company with the ambitious project of making a 2d animation software with Unreal Engine. In this update interview, co-founders Elodie Moog ...
CANNES, France — As global companies scale back in investment in kids IP, Epic Games’ Unreal Engine offers a solution in cutting costs, speed up production, as well as refining quality and unlock new ...
Talented modder and YouTuber CryZENx has ported animations for Incineroar and Salazzle from Pokemon Sun and Moon to Unreal Engine 4. This is a simple animation test, so while it looks like the two ...
A new piece of software just released from animation startup Midas Touch Interactive called Midas Creature is designed to add secondary animation to 2d characters – automatically. Midas Touch ...
Christopher is a Features writer from the USA who has been playing, working on, and writing about video games for over 20 years and has a lifelong passion for the gaming industry as a whole. He began ...
Our Culture Mag on MSN
Crafting Stunning Visuals: Why Unreal Engine Is the Future of Game Design
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
The big picture: Streamlining work in any business reduces overhead and is good for the bottom line. Epic thinks it has an Unreal Engine tool that can help developers and motion capture artists reduce ...
Unreal Engine's new Live Link Face app brings big-budget movie-style effects to the iPhone, with Face ID able to animate 3D characters in real time or capture face tracking data for later use. #UE4 ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
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