The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of OpenGL ...
In the latest update to GeForce Experience (GFE), Nvidia's streaming and video capture tools are now available to games that use either Vulkan or OpenGL graphics API (application programming interface ...
I was pleasantly suprised to find that Serious Sam used OpenGL, which meant for me it ran nicely on my NT box.<P>I know Quake 1-3 also are OpenGL friendly, what other games can I find that play nice ...
This week Valve hosted the Steam Developer Days in Seattle, where game creators got hands-on time with the Steam Machines and Valve's innovative new controller, while lectures covered topics as ...
Graphics hardware is getting better for mobile devices. But the software that makes use of that hardware is just as important when it comes to getting outstanding polygonal images to run on a wide ...
OpenGL was praised at GDC this week in a joint panel session featuring Nvidia’s Cass Everitt and John McDonald, AMD’s Graham Sellers and Intel’s Tim Foley. The group claimed that by using OpenGL in ...
Just before Christmas Valve said they wouldn't be running their Steam Dev Days conference this year, instead they'd be having a "larger than usual presence at GDC". Looking through GDC's recently ...
While at the BlackBerry Developer Conference this year, Adam and I got to sit in on developer session on how to best make use of OpenGL in BlackBerry devices. During that session one of the games ...
Nvidia is expanding its GeForce Experience software to let you broadcast your gaming exploits in games like Doom, No Man’s Sky, and Minecraft. The company recently announced that GFE’s image and video ...
Hi,<P>I'm tired of my G400 DualHead, and want to replace it with a GeForce2. The problem is that I'm extremely addicted to the Dualhead thing. <BR>Now I want to buy an extra cheap PCI graphic card and ...
Eric is a freelance writer and an OG 'round these parts. Since leaving Android Police, his work has been in Lifehacker, The New York Times, OneZero, PCMag, and a bunch of other places. Catch him on ...
"If you want to get a developer's attention, all you need to do is start dropping whole numbers," says Nvidia's Ashu Rege. "Offer something that's not 1.2 times better - but two or three times better ...