Imagine+ Screener (PreK–3) – A game-powered tool that identifies students at risk for dyslexia and reading challenges in under 20 minutes Imagine+ Diagnostic (K–12) – A computer-adaptive assessment ...
Roblox is working to be a place where kids come to learn, not just play. The popular metaverse gaming company is investing $15 million into its Roblox Community Fund, which supports educational ...
The enhanced Imagine Sonday System builds on the structured, systematic, and multisensory teaching methods already proven effective and augments them with explicit instructional support grounded in ...
When children start exploring the world they live in, the are invigorated and curious. They ask questions, make messes and figure out how things work. No one has to tell them how to do that. It is an ...
New courses are designed to help students build critical thinking, ethical reasoning, and durable skills in a world shaped by AI. Imagine Learning Launches AI Pathway to Build Critical Thinking and ...
K–12 digital curriculum provider Imagine Learning has acquired K–12 reading support company Winsor Learning to address the needs of over 7 million students with disabilities across the United States.
Since launch, AI-powered feedback has been used more than 57,000 times in 272 schools and 185 districts, with adoption strongest in English language arts and expanding into social studies, science, ...
TEMPE, Ariz.--(BUSINESS WIRE)--Imagine Learning, the largest national provider of digital curriculum solutions serving over 15 million students and one million educators, announced today the ...
Imagine Learning, a provider of digital curriculum solutions serving more than half the nation’s K–12 school districts, recently unveiled new features within its Imagine Edgenuity platform to help ...