When it comes to teaching science, animation seems like a natural fit. What better way to convey how a bicycle pump works or the functions of the human respiratory system? Yet research has turned up ...
In 28 days it began. In 28 weeks it spread. In 28 years it evolved.
Computer gaming and animation represent a dynamic nexus where cutting‐edge technology meets artistic practice. This interdisciplinary field encompasses the design of interactive digital environments, ...
Watch the SVA BFA Computer Art Class of 2021 Thesis Presentations Join BFA Computer Art, Computer Animation and Visual Effects for a screening of thesis films by its class of 2021.
Johnson discusses how 'Corpse Bride' reshaped stop-motion, proving the medium could match CG in fluidity and ambition while keeping to its handcrafted roots.